Stage 5: Creating interactive experiences

What's included in a unit?

  • Lesson plans & slides
  • Direct to learner videos
  • Worksheets, as needed
  • Unit overview
  • 10 question unit quiz
  • Project rubric
  • Skills map
  • Vocabulary sheets
  • Finished example code

What is covered in each lesson?

Special effects alien in Flock XR.

Lesson 1

Create a special effects sequence

Learners create an animated character that has a sequence of special effects applied to it.

Objectives
  • Recall the term 'sequence'
  • Add a character and animation
  • Build a special effects sequence
Shape chaos in Flock XR.

Lesson 2

Create a shape chaos project

Learners are reminded of repeat loops through the creation of exploding objects. This lesson is a huge hit with learners.

Objectives
  • Recall the terms repetition, repeat loop and physics
  • Use a repeat loop to add multiple objects
Character customiser in Flock XR

Lesson 3

Create a character customiser project

Learners are introduced to selection through coding buttons to customise a character.

Objectives
  • Define the terms 'selection' and 'condition'
  • Use button controls
  • Use an if statement to change materials
Balls in Flock XR

Lesson 4

Create a sphere drop project

Learners continue to explore selection through coding buttons to drop different coloured spheres from the sky. 

Objectives
  • Recall the terms 'selection' and 'condition'
  • Use an if statement to drop spheres from the sky
A star launching in Flock XR

Lesson 5

Create a cube platformer

Learners continue with selection and button controls and now apply forces to a cube. The cube can go in all directions and must land on the platform. 

Objectives
  • Define the terms 'else' and 'game balance'
  • Test and refine a game to ensure it is balanced
  • Use an else block with an if block
Shape chaos in Flock XR.

Lesson 6

A reused or combined project

Learners can pick any project from the unit to rebuild using the checklists. This lesson can be assessed using a rubric. There is also a 10 question quiz. 

Objectives
  • Choose a project to reuse
  • Add customisations to the chosen project
  • Share the project with the class

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